Changelog:
v1.95
HALLUCINATIONS
Hallucinations have been added to general gameplay and will gradually appear as the hero’s corruption increases
The type of hallucinations that appear depends on the hero's addictions
Hallucinations can be disabled in the options menu
NEW AREA
Added the Park area, an alternative to the Deep Forest and Meadow
While most girls originate from the Deep Forest, the Park already features two new enemies
NEW ENEMIES
Belle
Belle is just trying to learn, will you be her study partner?
Nadia
If you can’t overpower Nadia, she’ll make sure you stay right where she wants you
OTHERS
You can now reroll arena modifiers with temporary Fame
Added Belle Bad Ending
Updated the Notice board
Added a new achievement
BALANCE STUFF
Decreased Asylum event chance 100% > 90%
Reduced the amount of circles from Tinky's Dodging QTE 3 > 1
BUG FIXES
Fixed enemy resistance showing float numbers (again)
Fixed returning to the base when escaping inside a dungeon
Fixed player being allowed back into the asylum
Fixed facility being removed from the event pool when the player enters the asylum
Fixed the game not being saved while exploring the asylum
v1.90
THE ASYLUM
A new dungeon has been added to the Swamp location
During this patch, all Swamp exploration events will lead to the Asylum with a 100% chance.
Attribute checks can be found throughout the dungeon, allowing players to uncover hidden details, secret paths, and the true nature of this place.
As you explore the new dungeon, your hero might slowly change, and start hearing/seeing things
MADNESS & HALLUCINATIONS
The Asylum’s influence may distort your hero’s senses
New hallucination visual effects can appear during exploration, gradually fading into the screen
You may even start hearing things that aren’t really there
Their frequency is tied to a madness attribute, which increases when you encounter enemies or experience strange events
ASYLUM ENEMIES
The dungeon features four new interactive enemies
Unlike the facility these are actual encounters, you can attack, use techniques, and consumables
All enemy albums are already available as loot
OTHERS
Added the Asylum to the museum gallery
Added WASD movement to all dungeons
Added the Asylum Bad Ending
Added a new Achievement
Added several new sfx
BALANCE STUFF
Easy Mode Bonus EXP increased 60% > 100%
Increased Investigation success chance in all dungeons 25% > 50%
BUG FIXES
Fixed Curses not being removed when the hero escapes from an elite encounter
Fixed sfx not stopping when escaping from an encounter
v1.85
ELITE ENEMIES
Elite encounters were redesigned to make them more meaningful and challenging
Instead of simply having increased health, elites now apply temporary curses during battle.
The number of curses scales with the current day.
Once defeated, curses will be restored to the way they were before the encounter
If the player is in normal mode, all curses will be removed.
Elite enemies now grant +50% extra EXP in addition to their usual Queen’s Favor bonus
NEW ENEMIES
New Challenger: Chloe
Chloe returns from Hero Corruption 1 to relive some old memories.
Millie (Coast)(Boss)
Millie’s not here to fight fair, she’s here to have fun
OTHERS
Updated Notice Board with 4 new missions
Added Chloe Ending
Adde Millie Bad Ending
Added 3 new Arena Modifiers
Added 2 new Achievements
Reworked and optimized a bunch of coding, especially gallery and enemy persistence
BALANCE STUFF
Cheat code fame amount increased 750 > 1500
Cheat code can now be used in normal mode
BUG FIXES
Fixed scrolls menu crashing the game
Fixed gameplay-only curses being added to the tower curse pool
Fixed Growing Fury appearing at the recipe store
Fixed elite enemies appearing at the tower
v1.80
CURSES
Curses have been added to hardmode, players will have to choose one of three curses at the start of each day.
New curses were added and some are exclusive to general gameplay, they do not appear in the tower.
Added a new HUD button in hardmode and tower.
NOTICE BOARD
The Notice Board is a new interaction added to the Tavern.
Missions available on the Notice Board last for the whole version and showcase new game additions.
There's more stuff to say about the Notice board, keep an eye out for new information later this month.
NEW ENEMIES
Paris (Outskirts)
When was the last time you cleaned your room?
Vanessa and Chanel (Outskirts, Boss)
Two cheeky poolside tricksters. Their rule is simple: no swimsuit, no problem.
OTHERS
Added 3 new Curses
Added 2 new Bad Endings
Added 2 new Achievements
Added Outskirts enemies to the Tower and Museum
BALANCE STUFF
Removed Enemy HP Increase in hardmode
Removed Gold Drop Increase in hardmode
Decreased Trespasser Event trigger chance
Increased HP Damage Curse modifier 10% > 15%
Decreased Becky Anal check 5 > 10
BUG FIXES
Fixed Tutorial showing a black screen during Anastasia encounter
Fixed Elisa encounter jumping to Ines
Fixed Violet BE jumping to Victoria
Fixed Felicia's Pet trait not working
Fixed Growing Fury inspect crashing the game
Fixed forced sleep not wrapping up the day correctly
v1.75
ELITE ENEMIES
Every new day an enemy is chosen to be an elite enemy
Elite enemies have more health and defeating them grants the hero a Favor
You can tell which enemy is an elite by their orange name at the explore screen
Elite enemies might be improved and exclusive to hardmode in the near future
NEW ENEMIES
Joanna (Outskirts)
Did you brought your resume?
Nerida (Outskirts)
One dip, and you’ll never want to leave
OTHERS
You can now see the enemy Gold, Exp and Loot by hovering over their name at the explore screen
Added a new Bad Ending: Joanna
Added a new Favor Reward: Queen's Knowledge
Added a new Equipment: Ward Vest (Gwen, Megan)
Added a new Quest: Break Point
Added a new Achievement
Added an option to toggle between arrow keys and WASD keys in QTEs
BALANCE STUFF
Increased Queen's Fortune Cost 3 > 5
Increased Queen's Strength attribute gain 2~3 > 2~5
Removed Wood from Gwen loot Pool
Removed Wood from Megan loot pool
BUG FIXES
Fixed player being kicked back to the base when losing at the tower
Updated actual amount of shemale girls