Changelog:
Episode 2 - v0.2.3 - 2025-12-14
1309 - New images
8100+ - New lines of code
19 - New animations
15220 - New words of dialogue
23 - New music tracks
26 - New sound effects
v0.1.01
- fixes issues with [player_name] variable inconsistencies
- fixes issue in scene 31 where label jump statement has misspelled target.
v0.1
- Initial Release
- 5800+ images
- 22'000+ lines of code
- 320+ sound effects
- 55+ music tracks
- 29000+ words
- 60+ animations
Developer Notes (Including FAQ):
Can I avoid the slutty girl?
Unfortunately Aneta is the most important character in the narrative aside from Kieran. There is no way to make her optional while still having a story.
So Love interests are forced?
Yes. If you really hate one of them, or both - the game will piss you off rotten. Sorry!
What do you mean "this romance is more than a little unconventional" ?
Point one: All three characters are pretty damaged people. Point two: The game's win condition is a throuple. Point three: Aneta is an extreme submissive, with a fetish for punishment, that comes from an unhealthy mental state that she will have to confront over the course of the story.
How many episodes?
Four. No more, no less.
I am mulling over splitting episodes into parts for a faster release cadence - but I am reluctant because episodes generally follow a thread through to a big moment, or a twist, and are satisfying as they are. Splitting them would mean not getting that "Oh shit!" moment in every update.
Can I play evil (Like exploit the girl's vulnerabilities for my own satisfaction)?
No, you cannot.
You get a lot of choice with Kieran's actions, but those choices are informed by his character and narrative arc.
What is your definition of NTR?
If you're sensitive to it, probably not the same as yours.
NTR is a love interest cheating. In order to cheat, you need some level of commitment. I do not consider swinging and sharing NTR.
So the love interests can be shared?
Only with women. Both are bisexual, and the romance is not just between them and Kieran, but with each other. As they explore their sexuality, other side girl options open for exploration.
Some side girls (like Bridget) can be shared with other men where the narrative allows.
So... Amy's kind of hot...
The answer to this was: no - Amy does not have sexual content beyond a single flash back image you already saw, despite being a prominent character in future episodes.
However, I am currently rewriting my outline for episode 2, and some of the changes I have made (because of alterations when writing the script for episode 1 compared to its outline) do invite a small amount of lewd content with her. It is melancholic and anxious, so please set your expectations. It also comes in the final two episodes, so you will have to wait a little while.
That content isn't with Aidan, is it?
Do not fear. I don't want to see that orange money's backside any more than you do.
Are there side girls?
Yes.
New ones beyond those you fuck in episode one?
Yes. "Who" is a secret.
I can tell you one of them is for a pretty shallow reason. It's someone else's model that really tickled my balls and I wanted to work with it for my own perverted pleasure.
You might be able to work out one or two of the others yourself. But I can neither confirm nor deny.
Aneta has different tattoos in episode one than the other episodes!
I don't anticipate this game will get big enough for it to matter, but getting a cease and desist that affects many thousands of renders is a very different scenario to getting one for music issues. I really did not think about it until I was almost done with episode one. I can only apologise for the inconsistency.
Are you going to remake parts of the game where your renders stink?
No.
Starting from scratch, I accepted that quality was going to change a lot just by going from a person who had never touched Studio Neo, to a person with thousands of hours in it.
I'm here to get better and move forward, not to go back and tinker. I am not a perfectionist, and if I think I can get away with leaving something in that went a bit wrong, I will. As a solo developer, my philosophy is that you have to accept that you can't have robust QA, and you can't take the piss out of your audience by making them wait for things that aren't deal-breakers.
Can you give me an idea of what games Blood Spirals feels like?
I'd like to think that there is no game that feels like Blood Spirals. It is definitely not chasing popular tropes - but that's not for me to decide.
I can say that the biggest inspirations for the general tone are Pale Carnations and Leaving DNA.